XCM Dominator Joystick for PS3 February 16, 2010
Posted by bungygum in XCM.Tags: Dominator, Joystick
comments closed
XCM Dominator Joystick for PS3 Review

I begin by saying that I am not a devoted fighting games enthusiast, but I enjoy SF2, SSF2T:HD and SF4 the most out of all the fighting games I have ever played. I used to own all of the SF2s on the Super Famicom/SNES and had a Capcom Fighting Stick.
I bought this on around the 21st of Feb at a local retailer in Hong Kong (1/F of 188 Oriental Shopping Centre in Wan Chai) for HK8. I understand that play-asia.com has them in stock too. The stick is primarily intended for use with SF4. I haven’t watched the video review above, and have only used it for around 2 hours total. Before that I had used the DS3 for around an hour, hence why I went shopping for a stick. I haven’t tried it with any other fighting games.
The Dominator was for me the cheapest and most easily available alternative to the really rather expensive Hori sticks which I could find locally. The Horis were going in the shops for around HK00 and even play-asia.com’s cheapest Hori was just below HK00. So for the price of that I could have (though I didn’t) bought 2 of these and gotten my mates over to play! Plus I have already spent a lot of money and space on other gaming kit, such as 2 Rock Band guitars, the drums, and a Logitech G25 mounted on a Playseat full racing seat setup…
The stick itself really does resemble that in the picture. The blue LEDs are slightly less tacky-looking in real life than they are in the picture, particularly as the translucent plastic used in the base, while acceptable, will not go particularly well with your Ligne Rosset lounge chairs. The button action is acceptable, although I find that MP is a bit firmer than the rest for some reason. They are all coated with somewhat cheap-looking chrome paint.
The stick (the ball of which is also coated with the slightly cheap-looking chrome paint) is far better than the D-pad on the DS3. Ther eis an acceptable 8-way clicky action to it. Fireball-style moves can still be a bit hard to pull off, but this probably has to do with the angle with which I am using the stick (can’t put it on the table) plus the fact that I haven’t used an arcade stick for SF-style games for well-over a year. It’s superb for dragon punches and charging moves. I haven’t played much with Zangief so I decline to attempt to grade my spinning piledriver attempts. It does make using E.Honda a real pleasure though.
I should point out that I am having trouble executing the Ken kata-throw (as mentioned in a 1up guide – MK followed quickly by throw) as well as effectively cancelling into focus moves, but I think that is also probably more a matter of timing than anything else.
I have not tried out the macro function as I would rather develope l337 sk1llz or die trying.
Overall, as you may be able to tell from what I have said above, the build quality of the stick is acceptable, given the price. Furthermore, and more importantly, it is inherently usable as a fighting stick. I intend to try it with Soldner-X and 1942 Joint Strike when I have some free time, but I see no reason why it would be any worse for those if it can put up with SF4.
The only reason I have rated this stick 4 stars instead of 5 is that it’s a bit cheap-looking and is obviously not made out of super-high-end components. However, in this case, and particularly given the cost of the Hori sticks, it’s just a matter of getting what you pay for. Plus it’s not like one is going to be able to use this stick for 10 years or more anyway (as my still-working Capcom Fighting Stick with its outdated SNES/Super Famicom connector will tell you). Highly recommended for cash-strapped fighting enthusiasts.
XCM Dominator Joystick for PS3 Feature
- Featuring: Combo Attacker
- Featuring: Independent Rapid Fire
XCM Dominator Joystick for PS3 Overview
Some gamers find the combo attacks in many games are hard to execute on a regular basis. You may need to combine 4-8 different button attacks with the proper timing to pull special moves. (Example: Y + Y + X + L + R + A + Y + B) With a normal controller this task is nearly impossible. The XCM Dominator Joystick solves this problem, and lets you execute these combos with ease. Just program the keys to a special button and then you only need to press that button to pull off those special moves.The XCM Dominator Joystick includes 2 very special features: Combo Attacker and Independent Rapid Fire. This will allow you to dominate your opponents with ease. With these 2 features in hand fighting games will never be the same again!
XCM Dominator Joystick for PS3 Specifications
Available at Amazon Check Price Now!
*** Product Information and Prices Stored: Feb 16, 2010 00:20:08
XCM Dominator Joystick for PS3 January 21, 2010
Posted by bungygum in XCM.Tags: Discount, Dominator, Joystick
comments closed
XCM Dominator Joystick for PS3 Review

I begin by saying that I am not a devoted fighting games enthusiast, but I enjoy SF2, SSF2T:HD and SF4 the most out of all the fighting games I have ever played. I used to own all of the SF2s on the Super Famicom/SNES and had a Capcom Fighting Stick.
I bought this on around the 21st of Feb at a local retailer in Hong Kong (1/F of 188 Oriental Shopping Centre in Wan Chai) for HK8. I understand that play-asia.com has them in stock too. The stick is primarily intended for use with SF4. I haven’t watched the video review above, and have only used it for around 2 hours total. Before that I had used the DS3 for around an hour, hence why I went shopping for a stick. I haven’t tried it with any other fighting games.
The Dominator was for me the cheapest and most easily available alternative to the really rather expensive Hori sticks which I could find locally. The Horis were going in the shops for around HK00 and even play-asia.com’s cheapest Hori was just below HK00. So for the price of that I could have (though I didn’t) bought 2 of these and gotten my mates over to play! Plus I have already spent a lot of money and space on other gaming kit, such as 2 Rock Band guitars, the drums, and a Logitech G25 mounted on a Playseat full racing seat setup…
The stick itself really does resemble that in the picture. The blue LEDs are slightly less tacky-looking in real life than they are in the picture, particularly as the translucent plastic used in the base, while acceptable, will not go particularly well with your Ligne Rosset lounge chairs. The button action is acceptable, although I find that MP is a bit firmer than the rest for some reason. They are all coated with somewhat cheap-looking chrome paint.
The stick (the ball of which is also coated with the slightly cheap-looking chrome paint) is far better than the D-pad on the DS3. Ther eis an acceptable 8-way clicky action to it. Fireball-style moves can still be a bit hard to pull off, but this probably has to do with the angle with which I am using the stick (can’t put it on the table) plus the fact that I haven’t used an arcade stick for SF-style games for well-over a year. It’s superb for dragon punches and charging moves. I haven’t played much with Zangief so I decline to attempt to grade my spinning piledriver attempts. It does make using E.Honda a real pleasure though.
I should point out that I am having trouble executing the Ken kata-throw (as mentioned in a 1up guide – MK followed quickly by throw) as well as effectively cancelling into focus moves, but I think that is also probably more a matter of timing than anything else.
I have not tried out the macro function as I would rather develope l337 sk1llz or die trying.
Overall, as you may be able to tell from what I have said above, the build quality of the stick is acceptable, given the price. Furthermore, and more importantly, it is inherently usable as a fighting stick. I intend to try it with Soldner-X and 1942 Joint Strike when I have some free time, but I see no reason why it would be any worse for those if it can put up with SF4.
The only reason I have rated this stick 4 stars instead of 5 is that it’s a bit cheap-looking and is obviously not made out of super-high-end components. However, in this case, and particularly given the cost of the Hori sticks, it’s just a matter of getting what you pay for. Plus it’s not like one is going to be able to use this stick for 10 years or more anyway (as my still-working Capcom Fighting Stick with its outdated SNES/Super Famicom connector will tell you). Highly recommended for cash-strapped fighting enthusiasts.
XCM Dominator Joystick for PS3 Feature
- Featuring: Combo Attacker
- Featuring: Independent Rapid Fire
XCM Dominator Joystick for PS3 Overview
Some gamers find the combo attacks in many games are hard to execute on a regular basis. You may need to combine 4-8 different button attacks with the proper timing to pull special moves. (Example: Y + Y + X + L + R + A + Y + B) With a normal controller this task is nearly impossible. The XCM Dominator Joystick solves this problem, and lets you execute these combos with ease. Just program the keys to a special button and then you only need to press that button to pull off those special moves.The XCM Dominator Joystick includes 2 very special features: Combo Attacker and Independent Rapid Fire. This will allow you to dominate your opponents with ease. With these 2 features in hand fighting games will never be the same again!
XCM Dominator Joystick for PS3 Specifications
Available at Amazon Check Price Now!
*** Product Information and Prices Stored: Jan 21, 2010 16:16:04